Methodology
Decision frameworks for evaluating ideas, building products, and knowing when to kill or continue. These aren't rules—they're defaults that can be overridden with good reason.
Idea Evaluation
What makes an idea worth pursuing? Run through these criteria before committing time.
Clear, specific pain point
Not 'would be nice' but 'this is broken and I need it fixed'
Test: Can you name 3 people who have this problem and would pay today?
AI changes what's possible
Not just automation of existing process, but genuinely new capability
Test: Could this exist without recent AI advances? If yes, why hasn't it?
Path to revenue without sales team
Self-serve, product-led, or clear inbound channel
Test: How does someone find this, try it, and pay—all without talking to anyone?
Solo-buildable and testable
One person can ship v1 and get signal within 2-4 weeks
Test: What's the smallest thing you can ship that proves/disproves the thesis?
Red Flags
- ✗'Lots of people might want this' (too vague to validate)
- ✗Requires marketplace dynamics or network effects to be valuable
- ✗Needs enterprise sales motion to close deals
- ✗Can't articulate who pays and why in one sentence
- ✗Requires significant upfront investment before any signal
- ✗Success depends on partnerships or platform access
Project Phases
Every project moves through these phases. Each has a clear goal and exit criteria.
Evaluating
1-3 daysGoal: Decide whether to start
- • Research existing solutions
- • Identify potential early users
- • Sketch minimum viable scope
- • Estimate build effort
Exit: Clear thesis + scope doc, or explicit pass
In Progress
1-2 weeksGoal: Ship something testable
- • Build core functionality
- • Deploy to production URL
- • Instrument basic analytics
- • Prepare distribution assets
Exit: Live product real users can try
Validating
2-4 weeksGoal: Get signal on thesis
- • Drive traffic through chosen channels
- • Monitor usage and engagement
- • Collect qualitative feedback
- • Test pricing if applicable
Exit: Clear continue or kill decision with reasoning
Shipped
OngoingGoal: Sustain and grow
- • Iterate based on feedback
- • Expand distribution
- • Add features that retain users
- • Consider next growth lever
Exit: Revenue or strong growth trajectory
Kill / Continue Framework
The hardest part isn't building—it's knowing when to stop. Use these signals.
Continue If
Even $1 from a stranger is signal. Friends and family don't count.
Users engaged + specific blockers identified + path to remove blockers
Even if product fails, skills/patterns transfer to next attempt
Kill If
If you can't get anyone to try it, the problem might not be acute enough
Vitamin not painkiller—nice to have but not worth paying for
The technical approach doesn't work, or the market doesn't exist
Opportunity cost is real—pivot to higher-signal idea
"Never kill just because it's hard. Kill because the thesis is wrong."
Distribution Channels
Test channels in parallel with small bets. Double down on what works, drop what doesn't.
| Channel | Type | Effort | Notes |
|---|---|---|---|
| Product Hunt | Launch | Medium | Good for initial burst. One-shot—make it count. |
| Indie Hackers | Community | Low | Build in public. Good for feedback, moderate for traffic. |
| Twitter/X | Social | High (ongoing) | Requires consistent presence. Better if you already have audience. |
| Cold outreach | Direct | High | Low conversion but high signal. Good for B2B validation. |
| Content/SEO | Inbound | High (delayed) | Compounds over time. Not for quick validation. |
| Marketplaces | Platform | Medium | App stores, plugin directories. Built-in audience if you fit. |
Time & Cost Benchmarks
Rough targets for how long things should take and cost. If you're way over, question assumptions.
Evaluation
1-3 days
$0
Build (v1)
1-2 weeks
$50-200 (hosting, APIs)
Validation
2-4 weeks
$100-500 (ads, tools)
Principles
- →Speed matters more than perfection—ship fast, iterate faster
- →AI development is 10-20x faster than traditional estimates
- →Most of the 'work' is deciding what to build, not building it
- →If you're spending more than $500 before first revenue, question the thesis